Обновление 7.00

Материал из Дота 2
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Основное

Таланты

  • Добавлена новая система талантов
  • Каждый герой обладает талантами, дающими определённые бонусы, которые можно получить на 10/15/20/25 уровнях.
  • Таланты разделены на две ветви, выбор которых определяет бонус.

Рюкзак

  • Теперь герои обладают рюкзаком, который позволяет носить с собой три дополнительных предмета.
  • Предметы в вашем рюкзаке неактивны (не могут быть использованы и не дают пассивных бонусов), остаются в таком состоянии 6 секунд после извлечения из рюкзака.
  • Время перезарядки предметов в рюкзаке происходит в 2 раза дольше, если предмет находиться в рюкзаке.
  • В рюкзак нельзя положить следующие предметы: Gem of True SightGem of True Sight, Divine RapierDivine Rapier, BloodstoneBloodstone, и Aegis of the ImmortalAegis of the Immortal.
  • Предметы всегда можно извлечь из рюкзака, без таймера неактивности, если герой находится рядом с лавкой.
  • Разобранные предметы стараются переместиться в ваш инвентарь или в рюкзак, прежде чем упасть на землю.
  • Разобранные предметы автоматически блокируются к сборке с другими предметами. Блокировку можно снять нажатием ПКМ.

Золото

  • Награда за убийство героя изменена: [110 + серия убийств + уровень * 9,9] на [110 + серия убийств + уровень * 8]
  • Переработана потеря золота при смерти:
    • Ранее: 30 x уровень героя
    • Сейчас: 100 + общая ценность/50
  • ОД получение золота за героя изменено:
Участвующие в убийстве герои Ранее Сейчас
1 150 + 6 * уровень 140 + 5 * уровень
2 100 + 5 * уровень 70 + 4 * уровень
3 40 + 4 * уровень 35 + 3 * уровень
4 25 + 3 * уровень 25 + 2 * уровень
5 20 + 3 * уровень 20 + 1 * уровень

Ультимативные способности

  • Теперь ультимативные способности доступны к изучению на 6/12/18 уровнях.
  • Теперь у героев отсутствует изучение бонусных атрибутов.
  • Герои имеют 4 таланта, доступных к изучению на 10/15/20/25 уровнях. Каждый уровень талантов даёт выбор между двумя бонусами. Каждый герой имеет набор уникальных бонусов; список бонусов можно увидеть ниже.

Опыт для уровня

  • Количество опыта необходимого для получения 12 уровня такое же, как и для получения 11 уровня ранее .
  • Количество опыта необходимого для получения 18 уровня такое же, как и для получения 16 уровня (3 уровень ультимейта) ранее.
  • Количество опыта необходимого для получения 25 уровня такое же, как и для получения 23 уровня ранее.
  • Сглажен прогресс получения опыта с 8 по 13 уровни дабы оправдать получения уровней.
    • Ранее было 800/1000/1000/600/2200/800.
  • Увидеть таблицу изменений можно здесь.

Опыт за убийство героя

  • Скорректирована таблица получения опыта за убийство героев.
    • Получение опыта снижается ныне с 8 уровня вместо 6.
  • Увидеть таблицу изменений можно здесь.

Возрождение

  • Переработана таблица времени появления героев.
    • Время возрождения на ультимативных уровнях примерно то же, что и ранее.
    • The pattern is increments by 2, then jumps by 10 after ult levels. Starting at level 18 it increments by 4.
  • Увидеть таблицу изменений можно здесь.

Карта

Рошан

  • Логово Рошана перемещено на место появления верхней усиливающей руны.
  • Дальность атаки Рошана увеличена с 128 до 150.
  • Броня Рошана увеличена с 5 до 15.
  • Здоровье Рошана уменьшено с 8000 до 5500.
  • Прирост здоровья Рошана каждые 4 минуты уменьшен с 700 до 460.
  • Прирост брони Рошана каждые 4 минуты увеличен с 0,7 до 1,1.

Святыни

  • Добавлен новый тип построек — Shrine (имеют 1500 здоровья, 20 брони)
  • Святыни находятся около потайных лавок обеих команд, а также рядом с новым местом появления древних крипов. На святыни можно применять телепортацию. Святыни становятся уязвимыми после разрушения вторых башен команды.
  • Каждая команда имеет 5 святынь, расположенных на базе.
  • Святыни имеют способность с перезарядкой в 5 минут. Союзные герои могут активировать её нажатием правой кнопкой мыши, тем самым восстанавливая в радиусе 500 ОД здоровье и ману. Аура восстанавливает 120/40 здоровья/маны в секунду (лечение увеличивается каждую минуту на 2/1 здоровья/маны). Активировать регенерацию можно в радиусе ближней атаки. Способность святынь становится доступной после выхода крипов (0:00).
  • Святыни не дают обзор.
  • Святыни имеют награду 150 золота на каждого героя вражеской команды.

Руны

Основная статья: Руны

  • Ныне руны делятся на два типа: Усиливающие руны (Ускорение, Двойной урон и подобные) и Руны богатства.
    • Усиливающие руны не появляются в начале игры.
  • Руны богатства более не появляются на реке.
    • Включая и в начале игры.
  • Появление усиливающих рун происходит только на одной стороне реки.
  • 4 руны богатства появляются каждые 2 минуты
  • Множитель руны богатства для Alchemist goblins greed.pngGreevil's Greed уменьшен с x3/4/5/6 до x2.
  • BottleBottle теперь имеет 2 заряда, если был пополнен руной богатства.
    • Бутыль будет автоматически активироваться при нахождении в ней двух зарядов руны богатства.

Лес

  • Переработан весь ландшафт леса Radiant и Dire (добавлен первичный и вторичный лес), и все соединяющие пути.
  • Первичный лес имеет 1 древний, 2 больших, 2 средних, и 1 маленький лагерь.
    • Ранее имел 2 больших, 2 средних и 1 маленький лагерь.
  • Вторичный лес каждой команды имеет 1 древний, 1 большой и 1 маленький лагерь.
    • Ранее имел 1 древний и 1 большой лагерь.

Ландшафт

  • Переработаны пути и скрытые точки слева и справа боковых линий.
  • Переработаны места расположения вардов и ведущих к ним путей.
  • Добавлены различные пути по краям карты между первыми и вторыми башнями.
  • Изменено расположение деревьев рядом с казармами Сил Света.

Creeps

  • New Ancients: Prowler Acolyte and Prowler Shaman
  • Neutrals spawn time from 0:30/1/2/3/4/etc. to 0:30/1/3/5/7/etc.
  • Dying to Neutral creeps now cause your hero to have a minimum respawn time of 26 (equal to level 6 respawn time)
  • Ancients are no longer Spell Immune; now have 70% Magic Resistance. Any that had lower values before still have lower values.
  • The following abilities do not affect Ancients: Obsidian destroyer arcane orb.pngArcane Orb and Shredder chakram 2.pngChakram. Enigma midnight pulse.pngMidnight Pulse already ignores Ancients.
  • Neutral creeps now have 1 mana regen. Previously most had no mana regen.
  • Swapped order of Ancient Thunderhide abilities (Slam is now 3rd). Relevant for DoomDoom.
  • Swapped order of Ancient Black Dragon abilities (Dragonhide Aura is now 3rd). Relevant for DoomDoom.

Other

  • Tier 4 towers now have the same regeneration as the Ancient.
    • 3 HP/sec.
  • Using TP scroll no longer destroys nearby trees. Terrain around towers has been adjusted to ensure there isn't a spot you can get stuck.
  • Glyph cooldown refresh is now granted 1 second after a Tier 1 tower dies rather than immediately.
  • Ancient Building vision increased from 1900/1200 to 2600. Grants basic vision over the base high ground area.
  • Reduced Effigy building count in each base from 15 to 5
  • Adjusted Effigy building positions in the base
  • Effigy buildings HP increased from 500 to 1000
  • Effigy buildings armor increased from 10 to 12
  • Effigy buildings bounty increased from 111 to 125 to the killer
  • Fixed Glyph not affecting Effigy buildings
  • Tier 2/3/4 towers damage rescaled from 122-182 to 142-162. Same average damage.

Illusions

Основная статья: Illusions

  • Illusions now give Gold and XP bounties
  • Illusions provide 5 + Level Gold and XP. For example, a level 15 illusion gives a 20 gold/XP bounty.
  • Illusions attack damage penalty against buildings increased from 30% to 50%
  • Attack Speed bonuses now work on Illusions. Previously some sources worked and most didn't, in particular raw item bonuses.
  • Magic Resistance bonuses no longer work on Illusions. Previously some sources worked and some didn't.
  • The following Auras are now generated by illusions. Most auras behave this way: Necrolyte heartstopper aura.pngHeartstopper Aura, Drow ranger trueshot.pngPrecision Aura, and Obsidian destroyer essence aura.pngEssence Aura.
  • Illusions no longer benefit from Dragon knight dragon blood.pngDragon Blood armor bonus. Now the same as how other direct armor bonuses do not benefit illusions.
  • The following illusions have a constant bounty value (rather than the formula above):

Mechanics

  • Root now disables the following movement spells: Burrow Strike, Waveform, Blink Strike, Phantom Strike, Reality Rift, Pounce, Skewer, Ball Lightning, Timber Chain, Rolling Boulder, Icarus Dive, Leap, Poof, and Time Walk.
  • Dispel Mechanics:
    • Standardized Dispel mechanics - ability tooltips now list if they are Undispellable, Dispellable, or Dispellable only by Strong Dispels.
    • Abilities that Dispel now list what type of Dispel they apply (Basic Dispel or Strong Dispel).
    • The following skills are no longer undispellable: Soul Catcher, Stampede slow, Recall, Windrun, Rocket Barrage, Howl, and Sprint.
    • Insatiable Hunger is no longer dispellable.
    • Fixed Fatal Bonds continuing to do damage to you after the buff was dispelled
  • Cleave Mechanics
    • Cleave area is now calculated as a cone in the direction of your attack (instead of a circle whose edge starts in front of the attacking unit):
    • The overall distance from which a unit can be hit is roughly the same with the new cleave values.
Source Start Radius End Radius Distance
Battle FuryBattle Fury 150 280 520
Magnataur empower.pngEmpower 150 240 460
Tiny grow.pngGrow 150 400 600
Kunkka tidebringer.pngTidebringer 150 450/500/550/600 675/750/825/900
Sven great cleave.pngGreat Cleave 150 300 550

Others

  • Max movement speed increased from 522 to 550
  • Haste rune duration reduced from 25 to 22 seconds
  • Turn rate cap increased by 15% (turn rate ramps up over time as you start turning, the max values that it reaches while you turn are increased by 15%, not the initial value or acceleration/deceleration rate)
  • Lane creeps now give 50% of experience when denied by neutrals rather than 35% (normal player denies give 50% experience)
  • Temporarily removed the following heroes from Captains Mode: Necrophos, Techies, Lycan, and Treant
  • The following abilities no longer disjoint projectiles: Borrowed Time, True Form, Pounce, Metamorphosis, and Leap
  • The following abilities now disjoint projectiles: Test of Faith, Recall, and Morph Replicate
  • The following projectiles are now disjointable: Splinter Blast secondary hit and Soul Assumption
  • The following abilities no longer have special rules/restrictions for Ancients: Battle Hunger, Adaptive Strike, Electric Vortex, and Last Word
  • The following abilities now use Pseudo Random Distribution: Juxtapose, Craggy Exterior, Alpha Wolf Critical Strike, and Giant Wolf Critical Strike
  • Searing Chains Ensnare now reveals invisible units, similar to other Root debuffs.
  • The following flying vision abilities are reduced in AoE: Unstable Concoction Throw (400->300), Wild Axes (500->350), Spirits impact (300->150), Chain Frost (1000->800), Sprout (1000->750), Sacred Arrow (650->500), Illusory Orb (800->550), Stifling Dagger (600->450), Concussive Shot (400->300), and Static Remnant (600->500)
  • Moon Glaive no longer gets boosted by Spell Amplification.
  • Cleave no longer gets boosted by Spell Amplification.
  • Spell Lifesteal does not trigger heal for things that don't receive spell amplification (Moon Glaive, Cleave).
  • Fixed the following passives not being disabled by Break: Golem Flaming Fists, Golem Permanent Immolation, Last Will, Boar's Poison, Lycan Wolf Cripple, Necronomicon Archer Aura, Necronomicon Mana Break

Heroes

New

Monkey KingMonkey King

Balance Updates

AbaddonAbaddon

  • Mist Coil cast point reduced from 0.35 to 0.25
  • Mist Coil now has a fast projectile
    • Has 2000 speed.
  • Aphotic Shield cast point reduced from 0.452 to 0.4
  • TALENTS
Level 10: +25 Damage OR +15% XP Gain
Level 15: +5 Armor OR +200 Mana
Level 20: +25 Movement Speed OR 15% Cooldown Reduction
Level 25: +25 Strength OR +200 Shield HP

AlchemistAlchemist

  • Greevil's Greed Bounty Rune multiplier rescaled from 3/4/5/6x to a constant 2x
  • TALENTS
Level 10: +20 Damage OR +4 Armor
Level 15: +15 Movement Speed OR +6 All Stats
Level 20: +30 Attack Speed OR +300 Health
Level 25: 30% Lifesteal OR -4 Acid Spray Armor

Ancient ApparitionAncient Apparition

  • Cold Feet cannot target a unit already affected by Cold Feet.
  • TALENTS
Level 10: +60 Gold/Min OR +8% Spell Amplification
Level 15: +15 Intelligence OR +25 Health Regen
Level 20: +35 Movement Speed OR -30s Respawn Time
Level 25: +80 Chilling Touch Damage OR 3 Charges of Cold Feet

Anti-MageAnti-Mage

  • Added a Scepter for Anti-Mage.
    • Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds. Disabled with Break.
  • TALENTS
Level 10: +6 Strength OR +20 Damage
Level 15: +20 Attack Speed OR +250 HP
Level 20: 15% Evasion OR +10 All Stats
Level 25: -2s Blink Cooldown OR +25 Agility

Arc WardenArc Warden

  • Added to Captains Mode
  • Spark Wraith vision type changed from flying to ground
  • Flux cast range reduced from 600/700/800/900 to 500/600/700/800
  • Tempest Double no longer copies consumables (includes Bottle)
  • Tempest Double cooldown increased from 40/35/30 to 60/50/40
  • Tempest Double gold/XP bounty increased from 160 to 180
  • Tempest Double now decrements its BKB charges when it uses it
  • TALENTS
Level 10: +125 Health OR +25 Attack Speed
Level 15: +30 Damage OR +8 Strength
Level 20: 10% Cooldown Reduction OR +100 Attack Range
Level 25: 30% Lifesteal OR +175 Spark Wraith Damage

AxeAxe

  • TALENTS
Level 10: +6 Strength OR +3 Mana Regen
Level 15: +75 Damage OR +250 Health
Level 20: +25 Health Regen OR +30 Movement Speed
Level 25: +100 Battle Hunger DPS OR +15 Armor

BaneBane

  • TALENTS
Level 10: +6 Armor OR +200 Mana
Level 15: +25% XP Gain OR +250 Health
Level 20: +35 Movement Speed OR +175 Cast Range
Level 25: +120 Enfeeble Damage Reduction OR +200 Brain Sap Damage/Heal

BatriderBatrider

  • TALENTS
Level 10: +10 Intelligence OR +4 Armor
Level 15: +175 Health OR +5% Spell Amplification
Level 20: 15% Cooldown Reduction OR +35 Movement Speed
Level 25: +8s Firefly Duration OR +200 Flamebreak AoE/Knockback

BeastmasterBeastmaster

  • TALENTS
Level 10: +15% XP Gain OR +20 Movement Speed
Level 15: +12 Strength OR -25s Respawn Time
Level 20: 12% Cooldown Reduction OR +300 Health
Level 25: +175 Wild Axes Damage OR +120 Damage

BloodseekerBloodseeker

  • Thirst now lingers for 2 seconds after a target dies.
  • TALENTS
Level 10: +5 Armor OR +25 Damage
Level 15: +30 Attack Speed OR +250 Health
Level 20: -30s Respawn Time OR +10 All Stats
Level 25: -7s Bloodrite Cooldown OR 30% Lifesteal

Bounty HunterBounty Hunter

  • Added Scepter to Bounty Hunter. Allows Shuriken Toss to bounce twice on each hero (bounces on everyone once, then bounces through each one again)
  • TALENTS
Level 10: +175 Health OR +15% XP Gain
Level 15: +40 Attack Speed OR +15 Movement Speed
Level 20: +10% Spell Amplification OR +100 Damage
Level 25: 20% Evasion OR -5s Jinada Cooldown

BrewmasterBrewmaster

  • Earth Brewling's Demolish increased from 150% to 300%
  • Storm Brewling's Dispel magic damage to summons increased from 850 to 1000
  • Drunken Haze is now a proper projectile (1600 speed).
  • Drunken Haze cast point reduced from 0.4 to 0.3
  • Drunken Haze no longer has different durations for heroes and creeps.
  • Drunken Haze no longer has a 200 radius.
  • Drunken Haze slow rescaled from 14/18/22/26% to 10/20/30/40%
  • Drunken Haze miss chance rescaled from 45/55/65/75% to 70%
  • Drunken Haze duration reduced from 8 to 4
  • Drunken Haze mana cost reduced from 50 to 25
  • TALENTS
Level 10: +25 Attack Speed OR +3 Mana Regen
Level 15: +20 Movement Speed OR +10% Magic Resistance
Level 20: -30s Respawn Time OR +20 Strength
Level 25: +14 Primal Split Unit Armor OR +75 Damage

BristlebackBristleback

  • Warpath Max Stacks rescaled from 5/6/7 to 5/7/9
  • Quill Spray now deals damage as it quickly expands outwards.
    • At 2400 speed.
  • TALENTS
Level 10: +7 Strength OR +2 Mana Regen
Level 15: +20 Movement Speed OR +200 Health
Level 20: +45 Attack Speed OR -30s Respawn Time
Level 25: +25 Health Regen OR +4 Max Goo Stacks

BroodmotherBroodmother

  • Insatiable Hunger lifesteal rescaled from 60/80/100 to 60/90/120
  • Insatiable Hunger is no longer dispellable.
  • TALENTS
Level 10: +10 Agility OR +15% XP Gain
Level 15: 20% Cooldown Reduction OR +7 Armor
Level 20: +300 Health OR +50 Attack Speed
Level 25: +8 Max Webs OR +200 Spiderlings Health

Centaur WarrunnerCentaur Warrunner

  • TALENTS
Level 10: +30 Damage OR +2 Mana Regen
Level 15: 10% Evasion OR +10% Magic Resistance
Level 20: +10% Spell Amplification OR +15 Strength
Level 25: +1s Hoof Stomp Duration OR Gains Return Aura

Chaos KnightChaos Knight

  • Reality Rift now applies a -3/4/5/6 armor debuff on the target instead of dealing bonus damage.
  • Chaos Strike no longer applies a -5 armor debuff.
  • Chaos Strike crit chance increased from 10 to 12%
  • Chaos Strike now lifesteals for 50% when it crits. Illusions benefit from this as well.
  • Added Scepter. Reduces cooldown by 20 seconds and allows Phantoms to be cast on an allied hero. 1200 Cast Range
  • TALENTS
Level 10: +15 Attack Speed OR +7 Intelligence
Level 15: +15 Movement Speed OR +10 Strength
Level 20: +120 Gold/Min OR +12 All Stats
Level 25: Reality Rift Pierces Spell Immunity OR 20% Cooldown Reduction

ChenChen

  • Penitence slow and amp increased from 15/20/25/30% to 18/24/30/36%
  • Added overhead for the damage dealt with Test of Faith
  • TALENTS
Level 10: +15 Movement Speed OR +125 Cast Range
Level 15: +200 Health OR +25% Spell Amplification
Level 20: +90 Gold/Min OR -40s Respawn Time
Level 25: +2 Holy Persuasion Max Count OR +200 Hand of God Heal

ClinkzClinkz

  • Death Pact cooldown rescaled from 45/35/25 to 45/30/15
  • TALENTS
Level 10: +10 Intelligence OR +10% Magic Resistance
Level 15: +12 Strength OR +30 Searing Arrows Damage
Level 20: 20% Evasion OR +10 All Stats
Level 25: +70 Strafe Attack Speed OR +125 Attack Range

ClockwerkClockwerk

  • TALENTS
Level 10: +4 Armor OR +200 Mana
Level 15: +40 Damage OR +15 Movement Speed
Level 20: -25s Respawn Time OR +12% Magic Resistance
Level 25: +10s Battery Assault Duration OR +400 Health

Crystal MaidenCrystal Maiden

  • Reworked Crystal Maiden Scepter. Now applies Frost Bite to any unit that has been standing in the Freezing Field for over 2.5 seconds. An enemy can only be affected once.
  • TALENTS
Level 10: +15% Magic Resistance OR +50 Damage
Level 15: +125 Cast Range OR +200 Health
Level 20: +120 Gold/Min OR -35s Respawn Time
Level 25: +1.5s Frostbite Duration OR +200 Crystal Nova Damage

Dark SeerDark Seer

  • Wall of Replica no longer deals damage when heroes walk through it.
  • Wall of Replica now applies a 1-second 75% slow to units that cross and proc the wall.
  • TALENTS
Level 10: 12% Evasion OR +100 Cast Range
Level 15: +90 Damage OR +14 Health Regen
Level 20: +12 Strength OR +25 Intelligence
Level 25: 12% Cooldown Reduction OR +70 Ion Shell Damage

DazzleDazzle

  • Multiple instances of Poison Touch stack.
  • TALENTS
Level 10: +10 Intelligence OR +125 Health
Level 15: +100 Cast Range OR +40 Damage
Level 20: +25 Movement Speed OR -30s Respawn Time
Level 25: -6s Poison Touch Cooldown OR +60 Shadow Wave Heal

Death ProphetDeath Prophet

  • TALENTS
Level 10: +4% Spell Amplification OR +6 Strength
Level 15: +8% Magic Resistance OR +75 Cast Range
Level 20: 10% Cooldown Reduction OR +25 Movement Speed
Level 25: +400 Health OR +6 Exorcism Spirits

DisruptorDisruptor

  • TALENTS
Level 10: +100 Cast Range OR +60 Gold/Min
Level 15: +200 Health OR -30s Respawn Time
Level 20: 15% Cooldown Reduction OR +10% Spell Amplification
Level 25: +30% Magic Resistance OR +4 Thunder Strike Hits

DoomDoom

  • Infernal Blade mini-stun increased from 0.3 to 0.4 seconds
  • TALENTS
Level 10: +150 Health OR +8 Intelligence
Level 15: +15 Movement Speed OR +6 Armor
Level 20: +50 Damage OR +20 Health Regen
Level 25: +2% Infernal Blade Damage OR Devour Can Target Ancients

Dragon KnightDragon Knight

  • Elder Dragon Form Corrosive Breath now affects the splashed targets.
  • Dragon Tail is now a fast projectile while in Dragon Form.
  • TALENTS
Level 10: +6 Strength OR +20 Attack Speed
Level 15: +25% XP Gain OR +40 Damage
Level 20: +120 Gold/Min OR +300 Health
Level 25: 2x Dragon Blood Regen/Armor OR +50 Movement Speed

Drow RangerDrow Ranger

  • Movement Speed reduced by 10
  • TALENTS
Level 10: +15 Movement Speed OR +5 All Stats
Level 15: +175 Health OR +20 Attack Speed
Level 20: +6% Precision Aura Damage OR +14 Strength
Level 25: +350 Gust Distance/Knockback OR +25 Marksmanship Agility

Earth SpiritEarth Spirit

  • Magnetize debuff now has an overhead counter (similar to Replicate).
  • TALENTS
Level 10: +10 Intelligence OR +4 Armor
Level 15: +15% Magic Resistance OR +90 Gold/Min
Level 20: +15% Spell Amplification OR +300 Health
Level 25: +300 Rolling Boulder Damage OR -35s Respawn Time

EarthshakerEarthshaker

  • TALENTS
Level 10: +250 Mana OR +8 Strength
Level 15: +20 Movement Speed OR +50 Damage
Level 20: +10% Spell Amplification OR -35s Respawn Time
Level 25: +500 Health OR -2s Enchant Totem Cooldown

Elder TitanElder Titan

  • Astral Spirit attack damage per hero increased from 10/20/30/40 to 12/24/36/48
  • Natural Order Armor reduction aura is centered around the hero, and the magical reduction aura is centered around the spirit.
    • Note: When the spirit is inside your hero, both auras are centered around your hero.
  • Natural Order now removes 40/60/80/100% of the base magic resistance, rather than a fixed amount.
    • Primarily impacts heroes with non-standard base magic resistances.
  • Natural Order aura increased from 275 to 325
  • TALENTS
Level 10: -20s Respawn Time OR +10 Strength
Level 15: +275 Health OR +25% XP Gain
Level 20: +12% Magic Resistance OR +50 Attack Speed
Level 25: +15 Armor OR +80 Astral Spirit Hero Attack

Ember SpiritEmber Spirit

  • Activate Fire Remnant damage rescaled from 100/150/200 to 100/200/300
  • Slight of Fist now places Ember Spirit in front of the target (from the direction of his casting location), rather than randomly around the hero.
    • Previously resulted in random areas of distribution for cleave.
  • TALENTS
Level 10: +15% Spell Amplification OR +20 Damage
Level 15: +20 Movement Speed OR +6 All Stats
Level 20: +8 Armor OR 15% Cooldown Reduction [Note: Affects remnant charges]
Level 25: +500 Flame Guard Absorption OR +2s Searing Chains

EnchantressEnchantress

  • TALENTS
Level 10: +5 All Stats OR +15 Movement Speed
Level 15: +8s Nature's Attendants Duration OR +40 Damage
Level 20: +12% Magic Resistance OR -25s Respawn Time
Level 25: +10 Nature's Attendants Wisps OR +25 Intelligence

EnigmaEnigma

  • Eidolon movement speed increased from 260/280/300/320 to 280/300/320/340
  • Black Hole now slowly rotates enemy units as it pulls them into the center.
  • TALENTS
Level 10: +20 Movement Speed OR +12% Magic Resistance
Level 15: 15% Cooldown Reduction OR +120 Gold/Min
Level 20: +300 Health OR -30s Respawn Time
Level 25: +8 Demonic Conversion Eidolons OR +12 Armor

Faceless VoidFaceless Void

  • TALENTS
Level 10: +15 Attack Speed OR +5 Strength
Level 15: +7 Armor OR+25 Damage
Level 20: +300 Health OR +120 Gold/Min
Level 25: +600 Timewalk Cast Range OR 20% Evasion

GyrocopterGyrocopter

  • Scepter attack interval from 1.2 to 1.1
  • Homing Missile now has low attack priority.
    • Creeps already do 0 damage to it.
  • TALENTS
Level 10: +6% Spell Amplification OR +150 Health
Level 15: +10% Magic Resistance OR +30 Damage
Level 20: +25 Movement Speed OR 20% Cooldown Reduction
Level 25: +3 Homing Missile Charges OR +4 Flak Cannon Attacks

HuskarHuskar

  • TALENTS
Level 10: +150 Health OR +15 Movement Speed
Level 15: +30 Damage OR 15% Lifesteal
Level 20: +15 Strength OR +40 Attack Speed
Level 25: +100 Attack Range OR +400 Life Break Cast Range

InvokerInvoker

  • EMP damage changed from Pure to Magical
  • EMP damage per mana burned increased from 50% to 60%
  • Invoke is no longer an upgradeable ability.
  • Invoke cooldown rescaled from 22/17/12/5 to 6
  • Invoke mana cost rescaled from 20/40/60/80 to 60
  • Invoke no longer consumes mana when only slot positions are updated.
  • Invoke Scepter cooldown rescaled from 16/8/4/2 to 2
  • Invoker no longer has a +6 Attribute Bonus ability at level 25.
  • Deafening Blast is no longer automatically upgraded when Reagents are level 7.
  • Forged Spirits no longer spawn multiple when Quas/Exort are level 4.
  • Invoker no longer gains passive attributes when leveling Reagents.
  • Active Exort instances damage bonus increased from 3/6/9/12/.. to 4/8/12/16/..
  • Active Quas instances HP regen increased from 1/2/3/4/.. to 1.5/3/4.5/6/..
  • TALENTS
Level 10: +15 Damage OR +125 Health
Level 15: +1 Forged Spirit Summoned OR +20% XP Gain
Level 20: +7 All Stats OR +35 Attack Speed
Level 25: AoE Deafening Blast OR -15s Tornado Cooldown

IoIo

  • TALENTS
Level 10: +10% Magic Resistance OR +6 Armor
Level 15: +10 Mana Regen OR +10 Strength
Level 20: +20 Health Regen OR +120 Gold/Min
Level 25: +150 Spirits Damage OR -40s Respawn Time

JakiroJakiro

  • Liquid Fire attack slow increased from 20/30/40/50 to 30/40/50/60
  • Liquid Fire is no longer a Unique Attack Modifier.
  • Macropyre radius increased from 240 to 260
  • TALENTS
Level 10: +15% XP Gain OR +8% Spell Amplification
Level 15: +125 Cast Range OR +250 Health
Level 20: +400 Attack Range OR +150 Gold/Min
Level 25: +1.25s Ice Path Duration OR -50s Respawn Time

JuggernautJuggernaut

  • TALENTS
Level 10: +150 Health OR +20 Damage
Level 15: +20 Attack Speed OR +6 Armor
Level 20: +20 Movement Speed OR +8 All Stats
Level 25: +175 Blade Fury DPS OR +20 Agility

Keeper of the LightKeeper of the Light

  • TALENTS
Level 10: +6 Strength OR +20 Movement Speed
Level 15: +20% XP Gain OR -25s Respawn Time
Level 20: +10% Magic Resistance OR +7 Armor
Level 25: +300 Cast Range OR +200 Illuminate Damage/Heal

KunkkaKunkka

  • TALENTS
Level 10: +20 Damage OR +150 Mana
Level 15: +15 Health Regen OR +15 Movement Speed
Level 20: +300 Health OR +120 Gold/Min
Level 25: +200 Torrent AoE OR +25% Magic Resistance

Legion CommanderLegion Commander

  • Overwhelming Odds damage per Hero increased from 20/40/60/80 to 30/60/90/120
  • Overwhelming Odds base damage rescaled from 40/80/120/160 to 40/60/80/100
  • TALENTS
Level 10: +7 Strength OR +15% XP Gain
Level 15: +30 Damage OR +20 Movement Speed
Level 20: +7 Armor OR -20s Respawn Time
Level 25: 25% Cooldown Reduction OR +40 Duel Damage Bonus

LeshracLeshrac

  • Lightning Storm jumps rescaled from 4/5/6/7 to 4/6/8/10
  • Lightning Storm cast point reduced from 0.6 to 0.45
  • TALENTS
Level 10: +125 Health OR +15 Movement Speed
Level 15: +400 Mana OR +8% Magic Resistance
Level 20: +5% Spell Amplification OR +12 Strength
Level 25: +50 Diabolic Edict Explosions OR +2s Lightning Storm Slow Duration

LichLich

  • Frost Armor can now target invulnerable structures.
  • TALENTS
Level 10: +125 Health OR +15 Movement Speed
Level 15: +100 Cast Range OR +5 All Stats
Level 20: +150 Damage OR +120 Gold/Min
Level 25: +25 Frost Armor Structure Armor OR Attacks Apply 30% MS and AS slow

LifestealerLifestealer

  • TALENTS
Level 10: +5 All Stats OR +15 Attack Speed
Level 15: +200 Health OR +25 Damage
Level 20: 15% Evasion OR +25 Movement Speed
Level 25: +1s Rage Duration OR +15 Armor

LinaLina

  • TALENTS
Level 10: +250 Mana OR +20 Damage
Level 15: -25s Respawn Time OR +100 Cast Range
Level 20: +5% Spell Amplification OR +150 Attack Range
Level 25: +1 Fiery Soul Max Stacks OR -4s Dragon Slave Cooldown

LionLion

  • Finger of Death Scepter AoE increased from 300 to 325
  • TALENTS
Level 10: +175 Health OR +45 Damage
Level 15: +90 Gold/Min OR -30s Respawn Time
Level 20: 20% Magic Resistance OR +8% Spell Amplification
Level 25: +3 Mana Drain Multi Target OR +20 All Stats

Lone DruidLone Druid

  • Returning from True Form to Druid Form reduced from 1.9 to 0.8
    • Transforming to bear form still takes 1.9 seconds.
  • Spirit Bear now has 0.5 Mana regen.
  • TALENTS
Level 10: +250 Health OR +200 Attack Range
Level 15: +65 Damage OR +30 Spirit Bear Damage
Level 20: +7 Spirit Bear Armor OR -50s Respawn Time
Level 25: +1.5s Entangle Duration OR -10s Savage Roar Cooldown

LunaLuna

  • TALENTS
Level 10: +15 Damage OR +4 Armor
Level 15: +150 Health OR +40 Lucent Beam Damage
Level 20: +25 Attack Speed OR +10% Magic Resistance
Level 25: -4s Lucent Beam Cooldown OR +15 All Stats

LycanLycan

  • Hero reworked:
  • Howl now behaves like a normal buff, rather than a pseudo-aura.
  • Howl duration increased from 10 to 13
  • Howl hero bonus damage reduced from 14/26/38/50 to 10/15/20/25
  • Howl creep bonus damage reduced from 5/10/15/20 to 4/6/8/10
  • Howl provides 50/100/150/200 Max HP increase to heroes, 25/50/75/100 to non-heroes.
  • Howl has double the effect (damage/HP) at night time.
  • Feral Impulse no longer provides 15/20/25/30 Attack Speed.
  • Feral Impulse bonus damage rescaled from 15/20/25/30% to 15/26/37/48% damage
  • Feral Impulse now provides 1/4/7/10 HP regeneration.
  • Summoned Wolves Base Attack Time reduced from 1.25/1.2/1.15/1.1 to 1.2/1.1/1.0/0.9
  • Summoned Wolves no longer gain 15 HP regen at level 4.
  • Summoned Wolves now gain invisibility at level 4.
  • Summoned Wolves now gain cripple at level 3.
  • Cripple attack speed slow increased from 40 to 60
  • TALENTS
Level 10: +20 Damage OR +150 Health
Level 15: -20s Respawn Time OR +12 Strength
Level 20: 15% Evasion OR 15% Cooldown Reduction
Level 25: +15s Shapeshift Duration OR +2 Wolves Summoned

MagnusMagnus

  • Skewer cooldown reduced from 30 to 25
  • TALENTS
Level 10: +25 Attack Speed OR +15% Spell Amplification
Level 15: +90 Gold/Min OR +50 Damage
Level 20: +15 Strength OR +20 Movement Speed
Level 25: -4s Shockwave Cooldown OR -35 Respawn Time

MedusaMedusa

  • TALENTS
Level 10: +10 Intelligence OR +15 Damage
Level 15: +20 Attack Speed OR 10% Evasion
Level 20: +15 Agility OR +500 Mana
Level 25: +1s Stone Gaze Stun OR 25% Lifesteal

MeepoMeepo

  • Meepo clones now share full attributes without Scepter.
  • Earthbind no longer interrupts channeling spells (it previously did on initial cast but not refresh).
  • Meepo strength gain reduced from 1.6 to 1.3
  • TALENTS
Level 10: +4 Armor OR +15 Damage
Level 15: 15% Lifesteal OR +20 Movement Speed
Level 20: 10% Evasion OR +25 Attack Speed
Level 25: +400 Health OR -3s Poof Cooldown

MiranaMirana

  • Added a charge indicator for Mirana's ultimate scepter Starstorm
  • TALENTS
Level 10: +8 Agility OR +150 Health
Level 15: +5% Spell Amplification OR +30 Attack Speed
Level 20: +40 Damage OR +8 Armor
Level 25: +100 Leap Attack Speed OR +2 Multishot Sacred Arrows

MorphlingMorphling

  • TALENTS
Level 10: +8 Agility OR +200 Mana
Level 15: +25 Attack Speed OR 12% Cooldown Reduction
Level 20: +25 Movement Speed OR +40 Damage
Level 25: +400 Waveform Range OR +30% Replicate Damage

Naga SirenNaga Siren

  • Fixed Rip Tide treating Naga as the damage source rather than her illusions when the illusions apply Rip Tide
    • Fixes interactions with things like Spiked Carapace.
  • TALENTS
Level 10: +250 Mana OR +125 Health
Level 15: +30 Attack Speed OR 15% Evasion
Level 20: +15 Agility OR +20 Strength
Level 25: +1 Mirror Image Illusion OR +40 Movement Speed

Nature's ProphetNature's Prophet

  • Wrath of Nature damage increment per bounce increased from 7% to 11%
  • Wrath of Nature base damage reduced from 140/180/225 to 110/140/170
    • Has greater damage on the ~8th bounce.
  • Scepter Wrath of Nature bounce count no longer increases from 16 to 18.
  • Scepter Wrath of Nature base damage reduced from 155/210/275 to 135/170/205
    • Has same +22% base damage increase from base.
  • TALENTS
Level 10: +20 Damage OR +175 Health
Level 15: +10 Intelligence OR +15 Movement Speed
Level 20: +35 Attack Speed OR +8 Armor
Level 25: +6 Treants Summoned OR -35s Respawn Time

NecrophosNecrophos

  • Hero reworked:
  • Reaper's Scythe Scepter upgrade no longer disables buyback or deals extra damage.
  • Reaper's Scythe Scepter upgrade reduces cooldown to 55/40/25.
  • Death Pulse now passively provides 1/3/5/7 HP/MP regen for 7 seconds for each unit you kill (10x for heroes).
  • Death Pulse damage reduced from 125/175/225/275 to 80/120/160/200
  • Death Pulse heal reduced from 70/90/110/130 to 60/80/100/120
  • Replaced Sadist with a new ability, Ghost Shroud. Turns you Ethereal for 3/3.5/4/4.5 seconds and grants you a 600 AoE slow aura that reduces enemy movement speed by 12/20/28/36%. While you are in this form you take 20% more magic damage but any HP/MP you heal is amplified by 50%. Cooldown: 28/24/20/16
  • TALENTS
Level 10: +40 Damage OR +6 Strength
Level 15: +6 All Stats OR +15 Movement Speed
Level 20: +5% Spell Amplification OR +10% Magic Resistance
Level 25: +400 Health OR -1s Death Pulse Cooldown

Night StalkerNight Stalker

  • TALENTS
Level 10: +7 Strength OR +100 Cast Range
Level 15: +300 Mana OR +25 Attack Speed
Level 20: +30 Movement Speed OR +50 Damage
Level 25: +12 Armor OR -6s Crippling Fear Cooldown

Nyx AssassinNyx Assassin

  • TALENTS
Level 10: +5% Spell Amplification OR +175 Health
Level 15: +25 Agility OR +10 Strength
Level 20: +120 Gold/Min OR +15% Magic Resistance
Level 25: +40 Movement Speed OR +200% Spiked Carapace Damage

Ogre MagiOgre Magi

  • TALENTS
Level 10: +60 Gold/Min OR +100 Cast Range
Level 15: +40 Damage OR +8% Magic Resistance
Level 20: +250 Health OR +25 Movement Speed
Level 25: +15% Spell Amplification OR +40 Bloodlust Attack Speed

OmniknightOmniknight

  • Repel Spell Immunity now behaves the same as Black King Bar (not dispellable).
  • Repel duration reduced from 5/6/7/8 to 4/5/6/7
  • Repel cooldown increased from 20/18/16/14 to 30/26/22/18
  • Repel can no longer be cast on enemies.
  • Purification heal rescaled from 90/180/270/360 to 90/160/230/300
  • Purification cooldown rescaled from 9 to 11/10/9/8
  • Purification mana cost reduced from 100/120/140/160 to 70/90/110/130
  • TALENTS
Level 10: +60 Gold/Min OR +15% XP Gain
Level 15: +75 Cast Range OR +8 Strength
Level 20: +100 Damage OR +6 Mana Regen
Level 25: -16% Degen Aura OR +200 Purification Damage/Heal

OracleOracle

  • TALENTS
Level 10: -20s Respawn Time OR +15% XP Gain
Level 15: +200 Health OR +60 Gold/Min
Level 20: +25 Movement Speed OR +20 Intelligence
Level 25: +2s False Promise Duration OR +250 Cast Range

Outworld DevourerOutworld Devourer

  • Astral Imprisonment cast range rescaled from 225/350/475/600 to 225/300/375/450
  • TALENTS
Level 10: +250 Mana OR +10 Movement Speed
Level 15: +5 Armor OR +20 Attack Speed
Level 20: +15 Intelligence OR +250 Health
Level 25: +60s Arcane Orb Intelligence Steal OR +8% Spell Amplification

Phantom AssassinPhantom Assassin

  • Stifling Dagger base damage reduced from 75 to 70
  • TALENTS
Level 10: +150 Health OR +15 Damage
Level 15: 10% Lifesteal OR +15 Movement Speed
Level 20: +35 Attack Speed OR +10 All Stats
Level 25: +25 Agility OR Double Strike Stifling Dagger

Phantom LancerPhantom Lancer

  • Phantom Rush now provides 6/12/18/24 Agility when you reach the enemy. Lasts 2 seconds.
    • Also affects Illusions.
  • Phantom Rush minimum proc range reduced from 300 to 250
  • Added Scepter to Phantom Lancer. Causes Spirit Lance to bounce on nearby enemies. Bounce Range: 400. Bounce cap: 5
  • TALENTS
Level 10: +150 Health OR +20 Attack Speed
Level 15: +8 All Stats OR 15% Cooldown Reduction
Level 20: +15% Magic Resistance OR 15% Evasion
Level 25: +600 Phantom Rush Range OR +20 Strength

PhoenixPhoenix

  • Sun Ray changed from Pure to Magical damage type
  • Sun Ray Max HP damage increased from 1.25/2.5/3.75/5% to 1.5/3.25/5.0/6.75%
  • Sun Ray base damage increased from 10/15/20/25 to 14/20/26/32
  • Icarus Dive slow increased from 25% to 28%
  • TALENTS
Level 10: -20s Respawn Time OR +175 Health
Level 15: +90 Gold/Min OR +12 Strength
Level 20: +10 Armor OR +8% Spell Amplification
Level 25: +2 Supernova Hit Count OR +1s Supernova Stun Duration

PuckPuck

  • TALENTS
Level 10: +8 Intelligence OR +150 Health
Level 15: +40 Damage OR +20 Movement Speed
Level 20: +8% Spell Amplification OR +20% Magic Resistance
Level 25: +300 Gold/Min OR +75% Illusory Orb Distance/Speed

PudgePudge

  • TALENTS
Level 10: +8 Strength OR +2 Mana Regen
Level 15: +5 Armor OR +15 Movement Speed
Level 20: +150 Gold/Min OR -35s Respawn Time
Level 25: +1.75 Flesh Heap Stack Strength OR +120 Rot Damage

PugnaPugna

  • Nether Ward mana regen reduction per second rescaled from 1.5/3/4.5/6 to 0.25/0.5/0.75/1%
  • TALENTS
Level 10: +3 Mana Regen OR +150 Health
Level 15: -25s Respawn Time OR +10 Strength
Level 20: +10 All Stats OR +100 Cast Range
Level 25: +50% Life Drain Heal OR +100 Nether Blast Damage

Queen of PainQueen of Pain

  • Base attack time reduced from 1.6 to 1.5
  • TALENTS
Level 10: +20 Damage OR +5 Strength
Level 15: +12% Cooldown Reduction OR +90 Gold/Min
Level 20: +100 Attack Range OR +200 Health
Level 25: 70% Spell Lifesteal (1/5 for non-heroes) OR +35 Intelligence

RazorRazor

  • TALENTS
Level 10: +15 Movement Speed OR +10 Agility
Level 15: +5 Armor OR +150 Cast Range
Level 20: +250 Health OR +30 Attack Speed
Level 25: +175 Attack Range OR +14 Static Link Damage Steal

RikiRiki

  • Added a Scepter for Riki. Increases ultimate duration by 4 seconds. Allows you to target an allied hero, hiding inside them for the duration. The radius that you attack in follows the allied hero. 1000 Cast Range.
  • TALENTS
Level 10: +15 Movement Speed OR +150 Health
Level 15: +10 Agility OR +20% XP Gain
Level 20: +250 Cast Range OR +8 All Stats
Level 25: +0.4 Backstab Multiplier OR -4s Smokescreen Cooldown

RubickRubick

  • Fade Bolt damage increased from 75/150/225/300 to 80/160/240/320
  • Fade Bolt damage reduction per bounce increased from 4% to 8%
  • TALENTS
Level 10: +60 Gold/Min OR +50 Damage
Level 15: +150 Health OR +15 Intelligence
Level 20: +75 Cast Range OR +8% Spell Amplification
Level 25: 20% Cooldown Reduction OR +400 Telekinesis Land Distance

Sand KingSand King

  • Burrow Strike Scepter upgrade no longer applies Caustic Finale on illusions, only real heroes.
  • TALENTS
Level 10: +200 Mana OR +5 Armor
Level 15: +12% Magic Resistance OR +15 Movement Speed
Level 20: +350 Health OR +120 Gold/Min
Level 25: +4 Epicenter Pulses OR +50 Health Regen

Shadow DemonShadow Demon

  • TALENTS
Level 10: +6 Strength OR +10 Movement Speed
Level 15: +75 Cast Range OR +6% Spell Amplification
Level 20: +10% Magic Resistance OR -25s Respawn Time
Level 25: +400 Demonic Purge Damage OR -1s Shadow Poison Cooldown

Shadow FiendShadow Fiend

  • Shadow Raze cast point reduced from 0.67 to 0.55
  • TALENTS
Level 10: +15 Movement Speed OR +20 Attack Speed
Level 15: +6% Spell Amplification OR +175 Health
Level 20: 15% Evasion OR +2 Damage Per Soul
Level 25: +150 Attack Range OR -7s Shadow Raze Cooldown

Shadow ShamanShadow Shaman

  • Mass Serpent Wards no longer deal damage in 175 AoE.
  • Mass Serpent Wards damage rescaled from 40/60/80 to 40/70/100
  • Reworked Mass Serpent Wards Scepter. Now causes Serpent Wards to have a split shot, attacking two units each for full damage.
  • Scepter Mass Serpent Wards attack range increases by 225.
  • TALENTS
Level 10: +150 Health OR +15 Movement Speed
Level 15: +100 Cast Range OR +20% XP Gain
Level 20: -30s Respawn Time OR +20% Magic Resistance
Level 25: +1 Serpent Wards Attacks Health OR +3s Shackles Duration

SilencerSilencer

  • TALENTS
Level 10: +4 Armor OR +7 Intelligence
Level 15: +200 Health OR +60 Gold/Min
Level 20: +30 Attack Speed OR +12% Magic Resistance
Level 25: +200 Attack Range OR +20% Curse Slow

Skywrath MageSkywrath Mage

  • Reworked Skywrath Mage's Scepter.
    • Anytime you cast an ability, a different random nearby target (heroes prioritized) will be targeted within 700 AoE of the target. For example, if you Ancient Seal a target, you will also Ancient Seal another target. If you Mystic Flare an area, a random nearby target (heroes prioritized) that isn't in the existing target area (but is within 700 range from the location) will also be hit.
  • TALENTS
Level 10: +125 Health OR +7 Intelligence
Level 15: +50 Damage OR +60 Gold/Min
Level 20: +20 Movement Speed OR +15% Magic Resistance
Level 25: -4s Ancient Seal Cooldown OR +14 Mana Regen

SlardarSlardar

  • TALENTS
Level 10: +6 Health Regen OR +175 Mana
Level 15: +200 Health OR +25 Attack Speed
Level 20: +35 Damage OR +7 Armor
Level 25: +20 Strength OR +10% Bash Chance

SlarkSlark

  • Added Scepter to Slark. Reduces ultimate cooldown from 60 to 30 and causes Shadow Dance active to be a 325 AoE, hiding allied heroes underneath it.
  • TALENTS
Level 10: 10% Life Steal OR +15 Damage
Level 15: +15 Agility OR +10 Strength
Level 20: +250 Health OR +25 Attack Speed
Level 25: +3s Pounce Leash OR +12 All Stats

SniperSniper

  • Added Scepter to Sniper. Assassinate is now a ground targeted spell with 400 AoE. Upon cast, it locks onto the targets in the area, and after the channel period launches a 2.8x critical strike and procs headshot on the player-controlled units in the AoE. (Only affects visible heroes/illusions)
  • TALENTS
Level 10: +4 Mana Regen OR +15 Attack Speed
Level 15: +20 Shrapnel DPS OR +200 Health
Level 20: +8 Armor OR 25% Cooldown Reduction
Level 25: +100 Attack Range OR +4 Shrapnel Charges

SpectreSpectre

  • TALENTS
Level 10: +20 Damage OR +5 Armor
Level 15: +6 All Stats OR +15 Movement Speed
Level 20: +25 Attack Speed OR +12 Strength
Level 25: -10s Spectral Dagger Cooldown OR 400 Health

Spirit BreakerSpirit Breaker

  • TALENTS
Level 10: +5 All Stats OR +15 Movement Speed
Level 15: +20 Damage OR +5 Armor
Level 20: +120 Gold/Min OR -40s Respawn Time
Level 25: +17% Greater Bash Chance OR +500 Charge Speed

Storm SpiritStorm Spirit

  • TALENTS
Level 10: +20 Damage OR +3 Mana Regen
Level 15: +175 Health OR +10 Intelligence
Level 20: +40 Attack Speed OR +7 Armor
Level 25: +0.75s Electric Vortex OR +10% Spell Amplification

SvenSven

  • TALENTS
Level 10: +6 Strength OR +200 Mana
Level 15: +15 Movement Speed OR +6 All Stats
Level 20: +30 Attack Speed OR 15% Evasion
Level 25: +65 Damage OR -5s Stormbolt Cooldown

TechiesTechies

  • Hero reworked:
  • Land Mines renamed to Proximity Mines
  • Proximity Mines are no longer revealed with True Sight, and instead become visible when there is an enemy within 400 AoE.
  • Proximity Mines detonate whenever an enemy is standing in the AoE for 1.6 seconds (if you walk in and out instantly, it doesn't explode).
  • Proximity Mines require 1.75 seconds to be active and invisible.
  • Proximity Mines can no longer be auto-attacked (via attack-move).
  • Proximity Mines damage type is now Magical.
  • Proximity Mines cooldown increased from 9/8/7/5 to 12
  • Proximity Mines damage increased from 150/190/225/260 to 225/400/575/750
  • Proximity Mines mana cost is 110/130/150/170.
  • Proximity Mines do full damage in the AoE (rather than half at a certain radius).
  • Proximity Mines can no longer be placed within the active AoE of another Proximity Mine (400 AoE).
  • Proximity Mines have 1 HP.
  • Proximity Mines deal 25% damage to buildings.
  • Proximity Mines bounty changed from 10/14 gold/XP to 30/0
  • Proximity Mines now do damage based on the current level of the ability, rather than its level when placed.
  • Proximity Mines must be directly targeted to be attacked.
  • Quell can no longer target Proximity mines (Quelling Blade, Iron Talon, Battle Fury).


  • Replaced Suicide Squad Attack with Blast Off
  • Blast Off is a 400 AoE spell and has a 1000 cast range; propels you towards the target location and then explodes
  • Blast Off deals 300/400/500/600 Magical damage and silences enemies for 4/5/6/7 seconds.
  • Blast Off deals 50% of your Max HP to yourself upon landing at the destination.
  • Blast Off has a 35 second cooldown.
  • Blast Off has a 1 second cast time.


  • Stasis Trap now roots enemies instead of stunning.
  • Stasis Trap no longer has a 1.5 detonation delay.
  • Stasis Trap activation time increased from 1.5 to 2
  • Stasis Trap Trigger radius reduced from 450 to 400
  • Stasis Trap effect radius increased from 450 to 600
  • Stasis Trap root duration is 2/3/4/5.
  • Stasis Trap no longer expire.
  • Stasis Trap no longer gives vision, but reveals the area upon detonation.


  • Remote Mines now have a 0.25 second Detonation delay.
  • Remote Mines cast time reduced from 1.5 to 1.0
  • TALENTS
Level 10: +20 Movement Speed OR +2 Mana Regen
Level 15: +25% XP Gain OR +200 Cast Range
Level 20: +120 Gold/Min OR -60s Respawn Time
Level 25: +400 Blast Off Damage OR 25% Cooldown Reduction

Templar AssassinTemplar Assassin

  • Psi Blades now work when illusions of Templar Assassin attack
  • TALENTS
Level 10: +25 Attack Speed OR +15 Movement Speed
Level 15: +6 All Stats OR 12% Evasion
Level 20: +250 Health OR +40 Damage
Level 25: +3 Refraction Instances OR -30s Respawn Time

TerrorbladeTerrorblade

  • TALENTS
Level 10: +6 Health Regen OR +15 Attack Speed
Level 15: +25 Damage OR +175 Health
Level 20: +15 Agility OR +15 Movement Speed
Level 25: +15 All Stats OR -30s Sunder Cooldown

TidehunterTidehunter

  • Gush projectile speed reduced from 4000 to 2500
  • TALENTS
Level 10: +50 Damage OR +150 Health
Level 15: +7 Armor OR +30% XP Gain
Level 20: +6 Mana Regen OR +15 Strength
Level 25: -5 Gush Armor OR 20% Cooldown Reduction

TimbersawTimbersaw

  • TALENTS
Level 10: +150 Health OR +10% XP Gain
Level 15: +14 Health Regen OR +15 Intelligence
Level 20: +5% Spell Amplification OR +125 Cast Range
Level 25: +6% Whirling Death Attribute Reduction OR +20 Strength

TinkerTinker

  • TALENTS
Level 10: +8 Intelligence OR +5 Armor
Level 15: +200 Health OR 4% Spell Amplification
Level 20: +75 Cast Range OR 15% Magic Resistance
Level 25: 20% Spell Lifesteal (1/5 for non-heroes) OR +100 Laser Damage

TinyTiny

  • Craggy Exterior Armor increased from 2/3/4/5 to 3/4/5/6
  • Craggy Exterior proc now only affects melee heroes, no longer has a 300 range.
  • Craggy Exterior proc damage increased from 25/35/45/55 to 40/50/60/70
  • Craggy Exterior chance rescaled from 10/15/20/25% to 25%
  • Craggy Exterior stun duration rescaled from 1/1.25/1.5/1.75 to 0.5/1.0/1.5/2
  • TALENTS
Level 10: +6 Strength OR +10 Intelligence
Level 15: +45 Damage OR +15 Movement Speed
Level 20: +25 Attack Speed OR +14 Mana Regen
Level 25: 20% Cooldown Reduction OR +200 Avalanche Damage

Treant ProtectorTreant Protector

  • Hero reworked:
  • Nature's Guise is now a passive ability. Whenever you are within 265 range of a tree for 6/5/4/3 seconds (without attacking), you gain invisibility and 16/22/28/34% movement speed bonus. When you attack out of invisibility, you bash the target for 1/1.4/1.8/2.2 seconds. Distance-to-tree check still has a 0.75 grace period before invisibility is removed. Your attack out of invisibility cannot miss. You can cast while invisible.
  • TALENTS
Level 10: +30 Attack Speed OR +2 Mana Regen
Level 15: +90 Gold/Min OR +25 Movement Speed
Level 20: 15% Cooldown Reduction OR +65 Damage
Level 25: +5 Living Armor Block Instances OR +20% 2s Bash

Troll WarlordTroll Warlord

  • TALENTS
Level 10: +6 Strength OR 10 Agility
Level 15: +15 Movement Speed OR +6 Armor
Level 20: +300 Health OR +40 Damage
Level 25: -7s Whirling Axes Cooldown OR +20% Magic Resistance

TuskTusk

  • Walrus Kick range increased from 900 to 1400
  • Walrus Punch attack range increased from 128 to 150
  • Walrus Kick attack range increased from 128 to 150
  • Fixed Walrus Punch having old cooldown values on level 1 and 2 when Scepter is equipped (it went from 36/24/12 to 20/16/12)
  • TALENTS
Level 10: +20% XP Gain OR +30 Damage
Level 15: +15 Strength OR +90 Gold/Min
Level 20: +6 Armor OR +10% Magic Resistance
Level 25: +500 Health OR +150% Walrus Punch Crit

UnderlordUnderlord

  • Added to Captains Mode
  • Pit of Malice no longer pierces Spell Immunity.
  • Pit of Malice no longer interrupts.
  • Pit of Malice no longer deals damage.
  • Pit of Malice root duration reduced from 1/1.5/2/2.5 to 0.9/1.2/1.5/1.8
  • Pit of Malice now affects units every 3.5 seconds.
  • Pit of Malice duration increased from 7 to 12
  • Pit of Malice radius increased from 275 to 375
  • Pit of Malice cast point reduced from 0.6 to 0.45
  • Pit of Malice cooldown increased from 21/18/15/12 to 30/26/22/18
  • Dark Rift radius increased from 450 to 600
  • Dark Rift delay increased from 5/4/3 to 6/5/4
  • TALENTS
Level 10: +4 Armor OR +2 Mana Regen
Level 15: +200 Health OR +8% Spell Amplification
Level 20: +50 Attack Speed OR +100 Cast Range
Level 25: +0.4s Pit of Malice Root OR +50 Health Regen

UndyingUndying

  • Flesh Golem Heal increased from 6% per hero to 10%
  • TALENTS
Level 10: -30s Respawn Time OR +90 Gold/Min
Level 15: +30% XP Gain OR +300 Health
Level 20: +10 All Stats OR +20 Movement Speed
Level 25: +40 Tombstone Zombie Damage OR +12 Armor

UrsaUrsa

  • TALENTS
Level 10: +25 Damage OR +8% Magic Resistance
Level 15: +5 Armor OR +20 Attack Speed
Level 20: +15 Movement Speed OR +250 Health
Level 25: +10 Fury Swipes Damage OR +14 All Stats

Vengeful SpiritVengeful Spirit

  • Wave of Terror damage type changed from Pure to Magic
  • Wave of Terror damage increased from 30/50/70/90 to 45/70/95/120
  • TALENTS
Level 10: +8% Magic Resistance OR +25 Attack Speed
Level 15: +100 Magic Missile Damage OR +8 All Stats
Level 20: +50 Damage OR +20 Movement Speed
Level 25: +20% Vengeance Aura Damage OR Magic Missile Pierces Spell Immunity

VenomancerVenomancer

  • TALENTS
Level 10: +20% XP Gain OR +20 Movement Speed
Level 15: +175 Health OR +150 Cast Range
Level 20: +15% Magic Resistance OR +75 Damage
Level 25: 3x Plague Ward HP/Damage OR -60s Respawn Time

ViperViper

  • Nether Toxin base damage increased from 2.5/5/7.5/10 to 3/6/9/12 (Maximum damage increased from 40/80/120/160 to 48/96/144/192)
  • TALENTS
Level 10: +15 Damage OR +125 Health
Level 15: +7 Strength OR +14 Agility
Level 20: +7 Armor OR +75 Attack Range
Level 25: Poison Attack Affects Buildings OR +80 Viper Strike DPS

VisageVisage

  • Gravekeeper's Cloak minimum damage threshold increased from 15 to 50
  • Gravekeeper's Cloak now reduces all damage by 8/12/16/20% per layer.
  • Gravekeeper's Cloak recovery time rescaled from 3 to 6/5/4/3
  • Gravekeeper's Cloak now affects Familiars within 900 distance of your hero (their block is based on your stack count).
  • Summon Familiars cooldown reduced from 180/160/140 to 160/145/130
  • Familiars now have 500/750/1000 HP (instead of 3 hits).
  • Familiars now interact with regeneration effects normally.
  • Familiars no longer regenerate attack damage with Stone Form.
  • Familiars attack damage recharge time reduced from 15 to 2
  • Familiars are no longer Spell Immune.
  • Familiars now have 35% magic resistance.
  • Familiars movement speed rescaled from 380/390/400 to 430
  • Familiars damage per charge rescaled from 8/14/22 to 8/16/24
  • Stone Form duration reduced from 8 to 6 seconds
  • Stone Form cooldown reduced from 20 to 14
  • TALENTS
Level 10: +60 Gold/Min OR +15% XP Gain
Level 15: +50 Damage OR +100 Cast Range
Level 20: +250 Health OR -30s Respawn Time
Level 25: +20% Spell Amplification OR +120 Familiars Movement Speed

WarlockWarlock

  • Fatal Bonds mana cost increased from 120 to 140
  • Fixed Fatal Bonds continuing to do damage to you after the buff was dispelled
  • TALENTS
Level 10: +6 All Stats OR +15% XP Gain
Level 15: +125 Cast Range OR +20 Movement Speed
Level 20: +350 Health OR -30s Respawn Time
Level 25: Spell Immunity for Chaotic Offering Golems OR +15 Chaotic Offering Golems Armor

WeaverWeaver

  • Agility gain from 2.5 to 2.8
  • TALENTS
Level 10: +6 Strength OR +30 Shukuchi Damage
Level 15: +25 Damage OR +7 All Stats
Level 20: +200 Health OR +15 Agility
Level 25: +200 Shukuchi Movement Speed OR +20% Magic Resistance

WindrangerWindranger

  • Powershot damage reduction per unit hit increased from 10% to 20%
  • Powershot damage rescaled from 120/200/280/360 to 120/220/320/420
  • TALENTS
Level 10: +15 Damage OR +4 Mana Regen
Level 15: +150 Health OR +13 Intelligence
Level 20: +12% Spell Amplification OR +12% Magic Resistance
Level 25: +100 Attack Range OR -5s Powershot Cooldown

Winter WyvernWinter Wyvern

  • TALENTS
Level 10: +8 Intelligence OR +5 Strength
Level 15: +15 Movement Speed OR +40 Damage
Level 20: +120 Gold/Min OR -35s Respawn Time
Level 25: -3s Splinter Blast Cooldown OR +15% Arctic Burn Slow

Witch DoctorWitch Doctor

  • Maledict DPS increased from 5/10/15/20 to 7/14/21/28
  • TALENTS
Level 10: +200 Health OR +20% XP Gain
Level 15: +75 Damage OR -35s Respawn Time
Level 20: +8 Armor OR +15% Magic Resistance
Level 25: +150 Death Ward Attack Range OR +20 Voodoo Restoration Heal

Wraith KingWraith King

  • Reincarnation cooldown reduced from 260/160/60 to 240/140/40
  • TALENTS
Level 10: +15 Damage OR +8 Intelligence
Level 15: +15 Movement Speed OR +200 Health
Level 20: +40 Attack Speed OR +20 Strength
Level 25: No Reincarnation mana cost OR +20% Vampiric Aura Lifesteal

ZeusZeus

  • Reworked Zeus Scepter.
    • Grants you a new ability, Nimbus, that creates a storm cloud anywhere on the map. The cloud casts Lightning Bolt automatically on a random enemy within 500 AoE once every 2.5 seconds (scales with cooldown reduction). Clouds last 50 seconds. Cooldown: 50, Mana cost: 275. Requires 8 hits from ranged heroes to kill (4 from melee heroes, 16 from non-heroes), and has a 100 gold bounty. Nimbus summon is a global cast range.
  • TALENTS
Level 10: +2 Mana Regen OR 150 Health
Level 15: +5 Armor OR 10% Magic Resistance
Level 20: +30 Movement Speed OR -35 Respawn Time
Level 25: +1.5% Static Field Damage OR +200 Cast Range

Items

Abyssal BladeAbyssal Blade

  • Passive block chance reduced from 100% to 50%
  • Passive block amount increased from 40/20 (melee/ranged) to 70/35

Aether LensAether Lens

  • Cast range bonus increased from 200 to 220
  • Recipe cost increased from 550 to 600

Assault CuirassAssault Cuirass

  • Self attack speed reduced from 35 to 30
  • Aura attack speed increased from 20 to 25

BloodstoneBloodstone

  • No longer reduces respawn time to less than 1 second

BottleBottle

  • Regeneration now behaves like Blink and only dispels if actual damage was taken, and only if the damage source is from a player or Roshan.
    • Along with Clarity Potion, Healing Salve, and Urn.
  • Bottle now only replenishes 2 charges when filled with a Bounty Rune.
    • Hero will auto-consume Bounty Runes if Bottle has full charges.

BracerBracer

  • Recipe cost reduced from 210 to 190

CheeseCheese

  • Mana restore increased from 1000 to 1500

ClarityClarity

  • Regeneration now behaves like Blink and only dispels if actual damage was taken, and only if the damage source is from a player or Roshan.
    • Along with Healing Salve, Bottle, and Urn.

Crimson GuardCrimson Guard

  • Passive block chance reduced from 100% to 50%
  • Passive block amount increased from 32/16 (melee/ranged) to 70/35
  • Guard Damage Block increased from 55 to 60
  • Guard now affects buildings

DaedalusDaedalus

  • Bonus damage reduced from 81 to 76
  • Critical strike increased from 2.2x to 2.3x

Diffusal BladeDiffusal Blade

  • Diffusal Blade can only target enemies now.
    • Cannot self-target.
  • Mana break on illusions reduced from 20/10 to 16/8
  • Mana break on heroes increased from 40 to 50
  • Diffusal Blade damage per mana burned reduced from 100% to 80%

Dragon LanceDragon Lance

  • Strength reduced from 13 to 12

Drum of EnduranceDrum of Endurance

  • Item reworked.
  • Swiftness Aura is now a +20 Movement Speed aura.
  • Intelligence bonus reduced from 9 to 6
  • Recipe now requires Sage's Mask instead of Ring of Regeneration
  • Provides +50% Mana Regeneration instead of 3 Health Regeneration

Dust of AppearanceDust of Appearance

  • No longer requires 5 mana to cast.

Enchanted MangoEnchanted Mango

  • Enchanted Mangoes on sale for 110 gold

Eye of SkadiEye of Skadi

Gem of True SightGem of True Sight

Glimmer CapeGlimmer Cape

  • Cooldown reduced from 16 to 14

Heart of TarrasqueHeart of Tarrasque

  • Regeneration increased from 4.75% to 7%

Healing SalveHealing Salve

  • Regeneration now behaves like Blink and only dispels if actual damage was taken, and only if the damage source is from a player or Roshan.
    • Along with Clarity Potion, Bottle, and Urn.

Heaven's HalberdHeaven's Halberd

  • Heaven's Halberd slow duration increased from 4 to 5 seconds
  • Heaven's Halberd Maim chance increased from 20 to 24%

Helm of the DominatorHelm of the Dominator

  • Item reworked.
  • Dominate ability no longer requires 75 mana.
  • Dominate now sets the converted unit to 425 movement speed instead of 350.
  • Dominate can only have one creep active at a time.
    • This restriction is regardless of the number of identical items.
  • Reworked Recipe and Bonuses:
Recipe:
Headdress (575)
Gloves of Haste (500)
Recipe (725)
Total: 1800 (previously was 1800)
Provides:
+6 All Stats
+10 Attack Speed
+10 Attack Speed Aura
+8 HP Regen Aura
Active ability - Dominate

Infused RaindropInfused Raindrop

  • Cooldown increased from 6 to 7 seconds

Iron TalonIron Talon

  • No longer increases a percentage (40%/15%) of base damage.
  • Now provides +24/7 bonus damage against non-hero units.
    • These changes also affect Quelling Blade, but not Battle Fury.
  • Bonus damage now works against Roshan.
  • Cooldown increased from 14 to 20

MaelstromMaelstrom

  • Maelstrom has an internal cooldown of 0.2 seconds.
  • Maelstrom is no longer a Unique Attack Modifier.
    • Previously was only a Unique Attack Modifier on successful procs.

Morbid MaskMorbid Mask

  • Cost increased from 900 to 1200
  • Now provides +15 damage

Mask of MadnessMask of Madness

  • Item reworked.
  • Reworked Recipe and Bonuses:
Recipe:
Morbid Mask (1200)
Recipe (700)
Total: 1900 (previously was 1800)
Provides:
+15% Lifesteal
+15 Damage
Active ability - Berserk
  • Grants 100 Attack Speed and 17% Movement Speed for 8 seconds. Cooldown: 20
  • While activated, you are silenced and have -5 armor.

Medallion of CourageMedallion of Courage

  • Medallion of Courage no longer has half value against Roshan.

MjollnirMjollnir

  • Mjollnir has an internal cooldown of 0.2 seconds.
  • Mjollnir is no longer a Unique Attack Modifier
    • Previously was only a Unique Attack Modifier on successful procs.

Monkey King BarMonkey King Bar

  • Monkey King Bar no longer provides +15 Attack Speed.

Moon ShardMoon Shard

  • Night vision increased from 250 to 300

NecronomiconNecronomicon

  • Necronomicon Warrior attack type changed from Basic to Piercing
  • Necronomicon Warrior attack damage increased from 45/60/75 to 75/100/125
    • Deals less damage vs buildings, more vs heroes, much more vs creeps
  • Necronomicon Warrior Mana Break reduced from 25/50/75 to 20/30/40
  • Necronomicon Archer and Warrior armor type changed from Hero to Basic
  • Necronomicon Archer Mana Burn cooldown reduced from 20 to 7

Oblivion StaffOblivion Staff

  • Oblivion Staff attack damage reduced from 15 to 10
  • Oblivion Staff intelligence increased from 6 to 10

Octarine CoreOctarine Core

  • Octarine Core no longer provides +50% Mana Regeneration.

Poor Man's ShieldPoor Man's Shield

  • Non-hero proc chance reduced from 53% to 50%

Quelling BladeQuelling Blade

  • No longer increases a percentage (40%/15%) of base damage.
  • Now provides +24/7 bonus damage against non-hero units.
    • These changes also affect Iron Talon, but not Battle Fury.
  • Bonus damage now works against Roshan.

RadianceRadiance

  • Radiance damage increased from 50 to 60
  • Radiance damage on illusions reduced from 50 to 40

Rod of AtosRod of Atos

  • Item reworked:
  • Applies a Root, preventing the target from moving for 2 seconds.
    • Prevents various movement-based abilities and reveals invisibility for the duration.
  • Cooldown increased from 10 to 16
  • Cast range reduced from 1200 to 1000
  • Active now uses a 1500-speed projectile rather than instantly applying.

SangeSange

  • Sange Maim slow duration increased from 4 to 5 seconds
  • Sange Maim chance increased from 20 to 24%

SatanicSatanic

  • Item reworked:
  • Reworked Recipe and Bonuses:
Recipe:
Reaver (3000)
Morbid Mask (1200)
Mithril Hammer (1600)
Total: 5800 (previously was 5900)
Provides:
+50 Damage
+25% Lifesteal
+25 Strength
Active ability - Unholy Rage

Shadow AmuletShadow Amulet

  • Shadow Amulet fade time reduced from 1.5 to 1.25
  • Shadow Amulet cooldown on allies reduced from 10 to 7

Solar CrestSolar Crest

  • Solar Crest no longer has half value against Roshan.

Soul BoosterSoul Booster

  • Soul Booster no longer provides +50% Mana Regeneration.

Soul RingSoul Ring

  • Recipe increased from 125 to 150

Talisman of EvasionTalisman of Evasion

  • Evasion reduced from 25% to 20%
  • Cost reduced from 1700 to 1450

Tome of KnowledgeTome of Knowledge

  • XP rescaled from 425 to 500/600/700/800/etc. per consumed Tome of Knowledge on your team

Urn of ShadowsUrn of Shadows

  • Regeneration now behaves like Blink and only dispels if actual damage was taken, and only if the damage source is from a player or Roshan.
    • Along with Clarity Potion, Healing Salve, and Bottle.

VanguardVanguard

  • Passive block chance reduced from 100% to 50%
  • Passive block amount increased from 32/16 (melee/ranged) to 70/35

Vladmir's OfferingVladmir's Offering

  • No longer has 300 gold recipe (still has same total cost after Morbid Mask price increase)

Wind LaceWind Lace

  • Cost increased from 235 to 250


Trivia

  • The version numbers 6.89 up to 6.99 were skipped and do not exist. The next patch after 6.88f was 7.00, indicating the start of a new era in Dota.
    • This is similar to what happened in 2005, when 6.00 was released. The versions numbers 5.85 to 5.99 were skipped, starting off with 6.00.